Hi ! My name is Philippe, I'm French… and yes I'm a “storyaholic“ & narrative addict !
Deeply in love with the first titles of "Choose-your-own-adventure books", stories have never left me and have nourished my professional career to this day.
First, as a journalist, I tell facts and popularise concepts so that they are accessible to as many people as possible.
Then creative designer, copywriter / content & UX writer to tell and stage a brand, a product, an event, a message... through a storyline and a proprietary narrative. What a pleasure it is to brainstorm and play creative ping-pong. To give birth to a concept or a strong idea. To materialize and brought it to life through adapted media. Or cut it into tiny pieces and broadcast it through transmedia systems and with strategic written content... To work in a collaborative way with the marketing department, the strategic planning, artistic directors, graphic designers, motion designers, illustrators, programmers, photographs, movies makers…
Holy moly ! More than 15 years in this sector, what an adventure !
And what about today ?
Ah... today I still take as much pleasure in telling stories but in a different way. By creating plots, worlds, themes, characters, quests… but via a brand new playground: the video game. And I try not to be too bad at it. I hope so, anyway.
Eh, by the way, it's true, I'm not trying to tell you stories !
About
Storyteller & narrative engineer
me
15+
years of experience as an ad man
+3
years of : learning, reading, watching, playing, writing & crafting video game
+5
training classes :
• Mangaka & Japanese animation
• scriptwriting
• game design
• ux writing
• video game marketing
1000
things to prove !
What I DO ?
Using the mechanics, gameplay, systems, environment, words… to tell the story and immerse the players.
1
Narrative design
2
Game writing
Imagine and create a scenario with the glimpse of an idea, develop narrative beats, design the rules of this universe with iconic characters and emblematic sharable themes.
3
documentation
Reflection and ideation (alone or in groups) to generate new solutions or find new creative directions for the optimization of the project, balancing flow, player pleasure and his agency.
4
creative inputs
Clear and concise writing of presentation documents for the different BUs and teams plus recording feedback and patches.
WORk
I am a professional storyteller and life experience creator with a passion for interactive media and entertainment. Do you have a project for me ? Let's talk about it.
